reviewed your steps, removed my ‘unzipped’ mc file, changed code input from ‘creative’ to numerical, tried different deployments from Azure, also set up another ‘clean’ server with no cache full of my editing etc, tried using a different device to access Minecraft, still the same level. I have tried to debug this issue the following ways: Now terminal feedback when the server starts prints out that my edited script is being loaded (eg setting creative world, the new world name, how many users etc) yet NONE of these properties are produced when the server is accessed? It’s like it’s stuck in loop-mode for the same level and properties? I am however stuck at this point though: I been able to run the Bedrock level and run (only) the Classroom Mode commands from the UI but although I’ve followed your steps for loading worlds, I keep re-producing the Bedrock level and when logging in, arriving there too? I’ve managed to get my server up and running with students accessing it externally as well. Please do keep an eye on any compute used while the VM is up and running. This offering will use up regular Azure compute hours, I believe the 12-month trial includes some monthly VM compute, so those would be used up by any VMs that are running the dedicated server. Update the meeserver\server.properties to add the world name
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